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| Author | Thread Statistics | Show CCP posts - 42 post(s) |
![]() Joshua Foiritain |
Posted - 2005.10.31 15:34:00 -
[1] Edited by: Joshua Foiritain on 31/10/2005 15:35:20 Thermal Damage Bonus? Whoohoo @ being forced to use 1 single drone type and thus being 100% predicatble. Less drones can be good i guess, as long as the drone space bonusus doesnt change. Itll actually allow drone carriers to carry multiple waves. [Coreli Corporation Mainframe] |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.10.31 15:34:00 -
[2] Edited by: Joshua Foiritain on 31/10/2005 15:46:01 Thermal Damage Bonus? Whoohoo @ being forced to use 1 single drone type and thus being 100% predicable in PVP. Not to mention that Gallente actually have the crappiest drones ingame, to damn slow to do anything. Less drones can be good i guess, as long as the drone space bonusus doesnt change. Itll actually allow drone carriers to carry multiple waves. Less drones makes em a lot easier to kill trough normal weapons fire though, regardeless of how many hitpoints you give them their long locking time is what prevents people from actually killing all 5 manually. Now there will only be 5... [Coreli Corporation Mainfrane] |
![]() Joshua Foiritain |
Posted - 2005.10.31 15:48:00 -
[3] Which reminds me, with less drones in the air they will need to be A LOT faster and their MWDing needs to be fixed. More then half the time they simply dont active their mwd, preventing them from catching up even with ships that arent moving. On a side note, this is an interesting change for t2 drones since youll now need less of them. Drone builder wise theyre screwed of course, as the sales just got cut down to 33% [Coreli Corporation Mainframe] |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.10.31 15:48:00 -
[4] Edited by: Joshua Foiritain on 31/10/2005 15:51:31 Which reminds me, with less drones in the air they will need to be A LOT faster and their MWDing needs to be fixed. More then half the time they simply dont active their mwd, preventing them from catching up even with ships that arent moving. On a side note, this is an interesting change for t2 drones since youll now need less of them. Drone builder wise theyre screwed of course, as the sales just got cut down to 33% The thermal bonus only pretty much removes the special part of drone carriers. Using Thermal drones on Gallente ships is one of the most stupid things one can do. I always use explosive drones, because my guns dont do that damage type and switching to thermal is not an option, theyre too slow and too preditable. Result; Dominix becomes just another battleship that can launch 5 drones. Please change it to a bonus to damage output in general, not one damage type. [Coreli Corporation Mainfrane] |
![]() Joshua Foiritain |
Posted - 2005.10.31 15:56:00 -
[5] Edited by: Joshua Foiritain on 31/10/2005 15:57:53 Curious about sentry drones; Will they work like sentry turrets? Ie you drop em somewhere and thell just sit there and shoot random stuff untill they die or do you actually have to stay near them to order them? It sounds rather overpowered if its the first option, it sounds rather useless if its the 2nd Edit: Back onto the subject of drone carriers. Why not remove the currently useless bonus (Ie the Turret Damage bonus on the ishtar, with its 3 turret slots...) and replace that with some form of drone bonus too. Perhaps give it a 2nd bonus to a diffrent damage type? [Coreli Corporation Mainframe] |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.10.31 15:56:00 -
[6] Edited by: Joshua Foiritain on 31/10/2005 15:57:53 Curious about sentry drones; Will they work like sentry turrets? Ie you drop em somewhere and thell just sit there and shoot random stuff untill they die or do you actually have to stay near them to order them? It sounds rather overpowered if its the first option, it sounds rather useless if its the 2nd Edit: Back onto the subject of drone carriers. Why not remove the currently useless bonus (Ie the Turret Damage bonus on the ishtar, with its 3 turret slots...) and replace that with some form of drone bonus too. Perhaps give it a 2nd bonus to a diffrent damage type? [Coreli Corporation Mainfrane] |
![]() Joshua Foiritain |
Posted - 2005.10.31 16:03:00 -
[7] Edited by: Joshua Foiritain on 31/10/2005 16:05:15 Edit: Nvm missed it in the first post. [Coreli Corporation Mainframe] |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.10.31 16:03:00 -
[8] Edited by: Joshua Foiritain on 31/10/2005 16:05:15 Edit: Nvm missed it in the first post. [Coreli Corporation Mainfrane] |
![]() Joshua Foiritain |
Posted - 2005.10.31 16:08:00 -
[9]
Actually single damage bonuses have always been a stupid idea, though im to lazy to complain about it for you, i never use Caldari ships anyway. Tempest with 3 tracking disruptor drones is looking quite interesting though. [Coreli Corporation Mainframe] |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.10.31 16:08:00 -
[10] Edited by: Joshua Foiritain on 31/10/2005 16:13:03
Actually single damage bonuses have always been a stupid idea, though im to lazy to complain about it for you, i never use Caldari ships anyway. Plus theres a slight diffrence, you can switch damage in combat, youll lose the bonus but atleast you can switch damage. Gallente wont be able to do, theyll have to crawl back to a station to switch their damage type. ( Edit: Not to mention the Cerb loses a 25% damage bonus where the Drone Carriers lose a 50% bonus. ) Tempest with 3 tracking disruptor drones is looking quite interesting though. [Coreli Corporation Mainfrane] |
![]() Joshua Foiritain |
Posted - 2005.10.31 16:21:00 -
[11] Edited by: Joshua Foiritain on 31/10/2005 16:22:30
You can carry atleast 2, if not three diffrent types. Gallente can carry 1. Plus whether people use 5 or 15 drones, itll still lag in blob warfare. People will always use drones to generate lag during these fights. In solo and small engagements drones never cause lag, well perhaps on computers that are running on crappy connections. Plus carriers are gonna look silly with 5 drones In the end however all this will do is reduce the number of combat drones youll see to near 0. Everyone will be flying around with EW drones. A fully tanked Domi with a full rank of guns and 5 tracking disruptors sounds interesting. [Coreli Corporation Mainframe] |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.10.31 16:21:00 -
[12] Edited by: Joshua Foiritain on 31/10/2005 16:22:30
You can carry atleast 2, if not three diffrent types. Gallente can carry 1. Plus whether people use 5 or 15 drones, itll still lag in blob warfare. People will always use drones to generate lag during these fights. In solo and small engagements drones never cause lag, well perhaps on computers that are running on crappy connections. Plus carriers are gonna look silly with 5 drones In the end however all this will do is reduce the number of combat drones youll see to near 0. Everyone will be flying around with EW drones. A fully tanked Domi with a full rank of guns and 5 tracking disruptors sounds interesting. [Coreli Corporation Mainfrane] |
![]() Joshua Foiritain |
Posted - 2005.10.31 19:49:00 -
[13] Question; What use is the Dominix if the Megathron with half its drone bay can field 5 heavy drones too? [Coreli Corporation Mainframe] |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.10.31 19:49:00 -
[14] Question; What use is the Dominix if the Megathron with half its drone bay can field 5 heavy drones too? [Coreli Corporation Mainfrane] |
![]() Joshua Foiritain |
Posted - 2005.10.31 19:56:00 -
[15]
Who needs extra drones when youve got a blasterthron with 5 floating tracking disruptors? [Coreli Corporation Mainframe] |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.10.31 19:56:00 -
[16]
Who needs extra drones when youve got a blasterthron with 5 floating tracking disruptors? [Coreli Corporation Mainfrane] |
![]() Joshua Foiritain |
Posted - 2005.10.31 20:05:00 -
[17] Edited by: Joshua Foiritain on 31/10/2005 20:07:01
I never go anywhere without a cov ops buddy anyway, so his webbing drones wont do much good if were both webbed at my optimal range. Combined with his poorified tracking he wont hit anything. Edit: Would armor repair drones work on yourself? [Coreli Corporation Mainframe] |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.10.31 20:05:00 -
[18] Edited by: Joshua Foiritain on 31/10/2005 20:07:01
I never go anywhere without a cov ops buddy anyway, so his webbing drones wont do much good if were both webbed at my optimal range. Combined with his poorified tracking he wont hit anything. Edit: Would armor repair drones work on yourself? [Coreli Corporation Mainfrane] |
![]() Joshua Foiritain |
Posted - 2005.10.31 20:32:00 -
[19] Edited by: Joshua Foiritain on 31/10/2005 20:35:22
Webbing and Tracking Disruptor bonusus arent affected by damage bonuses. Hell, i doubt youll see many drone carrier ships with combat drones after this change. these Ewar drones are gonna drop kick balance in the balls, which is okay since most Gallente do have drone bays. The loss of actuall combat drones is sorta ****ty but the ishtar is really the only ship we have that cant fit guns anyway. [Coreli Corporation Mainframe] |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.10.31 20:32:00 -
[20] Edited by: Joshua Foiritain on 31/10/2005 20:35:22
Webbing and Tracking Disruptor bonusus arent affected by damage bonuses. Hell, i doubt youll see many drone carrier ships with combat drones after this change. these Ewar drones are gonna drop kick balance in the balls, which is okay since most Gallente do have drone bays. The loss of actuall combat drones is sorta ****ty but the ishtar is really the only ship we have that cant fit guns anyway. [Coreli Corporation Mainfrane] |
![]() Joshua Foiritain |
Posted - 2005.11.01 16:46:00 -
[21]
Whoohoo. That removes any problems i have with the combat drone changes. (Even though i do like seeing a largw blob of drones) I do like the idea of drone squads being rendered client side, only the lead drone would be registered with the server and the rest of its quad simply follows the lead one around, they would allow die at once. (Or if theres 3 drones in a squad one drone would dissapear for every 33% damage) Though not all that important :) [Coreli Corporation Mainframe] |
Joshua Foiritain Gallente Coreli Corporation Corelum Syndicate |
Posted - 2005.11.01 16:46:00 -
[22]
Whoohoo. That removes any problems i have with the combat drone changes. (Even though i do like seeing a largw blob of drones) I do like the idea of drone squads being rendered client side, only the lead drone would be registered with the server and the rest of its quad simply follows the lead one around, they would allow die at once. (Or if theres 3 drones in a squad one drone would dissapear for every 33% damage) Though not all that important :) [Coreli Corporation Mainfrane] |
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